Thursday, September 21, 2023

Art gallery? Varis hates art!

Everyone spends a few days handling their personal affairs. One morning Rasa is practicing his "Kata's" in the yard behind his closed dojo when he is approached by an Andalanese man in simple silk clothing. He tells Raja that he hasn't seen that routine since watching his father do them every morning so many years ago. He explains that he came to the dojo to put flowers on his father's grave who is buried here. He tells Raja he is on several quests from his god and asks if he and is friends are looking for some work. He introduces himself as Yo-soon Hallabauk, Paladin of Glamdrin

The group is introduced to Yo-soon outside of the Dead Post Alley Inn as they all are coming to meet for dinner. Yo-soon is now in full armor on a mighty horse with a squire riding a pony. He hires the group to help him find and clear an ancient bone temple that is buried deep beneath the city streets.

To get there though, they need to gain access to a fireplace located within an art gallery in the very fanciest part of town. Mordinane tries first to approach the receptionist to somehow gain access to the back room where the fireplace was located. Even being as charming as he is, he was not able to win over the heart of this woman. Varis then  makes an attempt but causes an altercation which leads to him being asked to leave. He runs out pulling paintings off the wall.

They then check out the rear and find a back entrance. Once they figure out how to open it, they are met with four 1/2 orc security guards. Battle ensues and they are victorious. 

They get down the fireplace secret shaft and find a room with 6 doors. Yo-soon takes some time and determines that the door to the East is the right one. They open it and find a bone encrusted door at the end of a short hall....

New Gardeners & and a Thug ambush

Wurm heads to his church and is tasked will helping "dispose" of the two bodies from Randy's back alley endeavors. He gets a chance to watch his high priest at work to create skeletons and takes any remaining organs he might have use for. The new skeletons are given cloaks and sent to work the grounds of the church of Noir as gardeners. Wurm can be the one to thank for cleaning up the "ass axe murder mess" from the night before. 

The group meets back up at the Dead Post Alley Inn and make amends with the barkeep (Rarfalynn ~ 1/2 elf) after Randy's exploits. Business is bad with all of the town guard sniffing around so Mordilane heads over to the docks to rouse's up some new business. In no time at all the place to hopping with patrons and all is well. The group enjoys a great evening of food and drink. 

They are ambushed by 12 thugs upon leaving. The battle is fierce, but the adventurers prevail. 


Thursday, September 7, 2023

Dead Post Alley Inn & Tavern

The adventurers all find themselves at the Dead Post Alley Inn for various reasons. They arrive before the dinner rush and have the place to themselves. Mordilane the Bard puts on a glorious show for the group. Eventually the place fills up with a large group of sailors. Randy realizes his money is gone after a little back alley action with two sailors. He takes the two sailors back out to the alley and puts an axe to their backs. He then accuses Varis and his prostitutes of stealing his money. Eventually, one of the prostitutes is caught by Mordilane as she tries to plant the missing money pouch on him while he is playing on stage. He returns it back to Randy. Wurm puts on his gear and gets to work taking the vital organs of the dead sailors. They all head over to Rasa's dojo afterwards and they all meet his sensei Yanewmay. Yanewmay is apparently good friends with MoPuck's Sage teacher Malacron. Yanewmay says he needs to close up shop for awhile as he has business over seas in his homeland of Andalahn. He encourages Rasa to head out and seek adventure and return at a later time. 

Friday, September 1, 2023

New cast & 2 years later

New List of adventurers

Jon J: Wurm - Human, Cleric

Sal T: Rasa - Elf, Swordsage

Sal D.: Randy - Human, Dragon Shaman

Greg: Varis Daenar - 1/2 Elf, Rogue

Paul: MoPuck Granger - Beholder, Wizard

Austin: Fyorn Bughenswart - 1/2 Elf, Wizard

Eddie: Mordilane Solgloom - Human, Bard



God Slaying and Beyond!

The group moves further through the chambers. After several battles, including Jin being killed, they make their way to the last chamber. Thunk (Eddie) kills Xeroxen and they are sent back to the prime material plane (back home).

They get Jin (Sal T) resurrected. The companions decide to do one more mission before Delvin (Jon J) has to return East for his wedding. They decide on the Mud Sorcerer's Tomb and contact the "Xavier" (luxury ship) to arrange travel. 

The group battles through many interesting creatures and puzzles in the Mud Sorcerer's Tomb and make their way out successfully. Afterwards, the adventurers part ways for now to handle their own obligations, promising to meet and adventure together again someday. 

Sura heads back to Mikas to see her mother and daughter.

Jin heads to Diamond bed city to further his fledging business & real estate endeavors.

Clyde (Greg) heads back to his workshop aboard the Xavier.

Murphy (Sal D) flies away to connect with other forests & groves to share his knowledge of current events and just get back to nature.

Panaras bids farewell as he and his new wife Sonata (song dragon) plan to "See the world!" and spread their music!

Fyorn (Austin), MoPuck (Paul), & Thunk (Eddie) head to Diamond bed City to find new adventure. 

Sprock decides to leave and head to Burningtown on Furnoth, a place he has always wanted to visit being the "worlds ultimate forge".

Delvin's father's business with the exotic horses provided by the group long ago is thriving, and will be the leading breeder in all of Surnoth in no time at all. 

Thursday, May 4, 2023

New friends

They rest and then head into the next crypt/dungeon of Xeroxen. They encounter several traps which Dohnt takes care of. They find chained up a fiery creature and a young beholder which seem friendly enough. They free them and they join the party and head further into the dungeon. They encounter a large giant who is the "protector" of his "friend". He doesn't budge, eventually he is relieved and another version of Xeroxen appears. After a good conversation, they convince him to at least take "just the tip" of the dagger to prove their story. He agrees and pops he like a bad balloon covering everyone in chopped meat and goo. 

They use the compass to head towards the next Xeroxen. They get to the crypt, dismantle the entry traps and enter the next lair. 

Wednesday, May 3, 2023

Molten Legs

 The group fights their way through some fiends & devils (being in hell has that kind of problem unfortunately). Dohnt dons his new "forever boots". They take over his legs and make them like molten lava. Not fun to look at, but effective. Jin dies after being injured in trap he "didn't see" and then getting swarmed by more devils. The group "agrees" to send forward nine of Murphy's guys to their death. It is needed to open portals.....The  group kills the next version of the god Xeroxen and they move onto the next. 

Thursday, April 6, 2023

Crash in the woods

Things look bleak when the rest of the group does not hear back from Sprock. They go to investigate and find both the witch & daughter dead on pikes, and the horses gone. 

Panaurus (killed in the alley out back of the church), the witch, & her daughter are brought back to life by the clerics in Evonmar. Sprock, Clyde, the witch, & her Daughter are heading to the ship in Diamond bed city. 

The group is asked to take on the task of killing the god Xeroxen. None of the high priests are overly conformable with this, but it appears to be the only way to restore order on this planet/plane. The Tree-ant "Westerlund" finally arrives and after a brief encounter, kills a large demon (Pit Fiend) outside the church. 

Panarus decides to stay behind and not head back to Hell after his last experience. He reunites with the Song Dragon "Sonata" and they run off to Diamond bed city and will reunite with the rest of the group there. 

One of the security guards at the Glamdrin church offers up his services "Dohnt" and joins the group on their quest back to hell to "kill a god". 

All of the high priests unite and combine their clerical energy to send the group to the multiverse.

They arrive in the city of doors ("Sigil").

Not too long after arrival, they make their way into a tavern which has some curious looking "hourglass" sconces around the main fireplace. This leads to their portal back to hell.

They find themselves in a large grassy field.  Eventually, they find a cave entrance leading underground. 


Thursday, March 2, 2023

Into the Forest

The group heads into the forest. On day three towards Evonmar they encounter a newly crashed air ship which is still smoldering. They determine that there is much loot to be gained here along with a bunch of magical items. But they will have to come back for it.

The next day an intense looking (attractive, but strange) woman riding on a young dragon lands at the camp. She introduces herself as Princess Dealeeya and proposes her request to marry Delvin to align a secure Hilltown alliance and the hills beyond. She expresses her great admiration for the deeds he has done and Delvin agrees. They shall be wed in six months time. She gives him her hair pin with which they can speak with one another via message spell each day.

The group gets to Evonmar and informs Sprock about the airship wreckage salvage site. He mounts up with some hired hands and the witch and her daughter (Elga & Elsa) join them to handle the cooking and camp duties for the crew. 

Wednesday, January 25, 2023

Heading South....

The "queen" arrives like she owns the place. Conversations go south and the group is attacked by several large Orcs and Minotaurs inside the Wyrmwood Inn. Jin is able to summon an "Assassin" to help. He turns out to be a cerebral vampire (sucks brain juice).

Unknown to anyone, the quite dead "Gericks Blackfoot" surprises all with summoned undead skeletal ground support.

The companions take down all enemies. The Vampire turns to Jin and tells him that this was not the queen, but a decoy.

The heroes grab some horses and head south to regroup. 

Halfway to the town of Berens, they encounter a nasty oversized undead skeleton with nasty bowel issues. They survive the encounter and move further south. 

Wednesday, January 4, 2023

Battle in the streets

The group discusses their options. Sprock finally gets back and brings with him all of the material components Clyde would need to create a magic item of "message" so that they can be in constant contact with Captain Octavior of their ship "Xavier". This way Sprock doesn't need to travel by Wyvren every time they need to contact him. The ship is now sailing back to port at Diamond Bed City. With the massing army to the north, Sonata (the song dragon) says she is going to fly south and see if she can muster up some more of her kind to help. They discuss fleeing the town with the townsfolk to get them to safety. The governor of Hill town says that he and his citizens are choosing to stay. Why run? Their town is basically one road. The approaching armies will most likely pass it right by as it has no tactical benefits. If this new queen is going to rule Surnoth, then why not get under her good grace early...... (so the letter he received said).....

Friday, December 23, 2022

Queen for a day

The group Hitches a ride on the Song Dragon "Sonata" and heads to Mikas. Sura's mother is unwell and the kingdom crown's Sura as queen. Sura's daughter "Sera" is full grown now (wings & tail and all). After speaking, Sura admits that there is more in this world she wishes to do and see. She abdicates her throne to her daughter. Sera tells her mother that she is quested with bringing home a new heir (get pregnant again). They leave and head back to Hilltown.

Murphy and Sonata fly out to do some recon work on the army and find that their is in fact more to the story. They are being lead by a female Satyr who is claiming Surnoth as hers and naming herself Queen. "Queen Hellmyra". She is sending out scrolls to all communities saying to join her or be enslaved under the new kingdom of Surnoth. They also find that she has a second in command which is a Centaur by the name of "Lyiam Darkfoot". She now has an elite strike force of Minotaur's that look quite battle-hardened as well as 4 quite large Blue dragons in their ranks now. The Army is rapidly growing.

Much to be discussed at dinner at the Wyrmwood Inn....

The Song Dragon

The group travels North. Before they reach the next village, they encounter a large (+2,000) Orc army encamped in the hills. They turn around and head back to Hilltown to warn them . On the way back they find a strange "sewer grate" covered in rock and mud. Murphy melts the earth and they open the metal grate. A beautiful half elf emerges and Panarus is immediately enamored. The two head off into the forest and much music can be heard. A few hours later the group finds Panarus naked in the back of the cart huddled in the fetal position. He is not trembling in fear but in shear adrenaline/ excitement/exhaustion. He tells the group that the woman is actually a song dragon (quite rare) and they in fact made love and music together. He says it was the best moment of his life!

The group heads back to Hilltown and warns them of the massing Orc army to the North. They catch a ride from the Song Dragon "Sonata" so Sura can get back to her mother in Mikas. Sprock takes Delvin's Wyvern to re-route the ship back to the port in Diamond bed city.



Wednesday, December 21, 2022

Interrogation complete!

Jin is left alone and interrogates Sir Jonathan extensively. He eventually gets the knight to confess. He took on a job for the Mercy Killer Guild in the planar city of Sigil to kill the adventurers. He has been jumping in and out of time portals and killing chronomancers along the way to find the group and kill them. Jin finds a sack of broken and bloody hourglasses & the wanted/reward posters for the group in his possession. The knight admits he has failed and wishes to die. Murphy provides him with a poison.

They find a door in the basement which leads them to a wounded frail man. He is missing his foot. It turns out that he is the high cleric of Xeroxen from Furnoth, but from a different time. The group fights 2 suits of animated armor, they also find a nasty torture room with hanging limbs, & and ultimately, find a fireplace which has a portal to send the high cleric back to his own home/time. The group also finds a door which they can't open but somehow they think is part of the mud sorcerer's tomb which is halfway around the world! They leave the Wryrmwood tavern basement and make plans to head back to Diamond bed city to go investigate the Mud Sorcerer's tomb.



Thursday, October 27, 2022

A dinner gone bloody...

The companions make their way back to Hilltown. The town has grown substantially since last they were back. Delvin's Barn is filled with new massive horses, Sprock''s workshop next door, is still under construction... The Wyrmwood Inn which forever ago the group helped Gertrude build is thriving. She greats them enthusiastically and summons her staff to prepare a major feast. All is well and the group finally feels a sense of relief. They delivered Sura's baby home, saved their friends soul from Hell, and became luxury ship owners... life is good.

Before the blood pudding could be served, the door slams open and men in chain mail and armed to teeth start firing cross bows at the group. A great battle in the Wyrmwood Inn is about to go down!

Thunk almost dies, one guy runs away and Clyde follows after him into the streets and eventually knocks him out and drags him back, only the squire. They leave the last guy barely alive. The Interrogation begins....


 Sir Jonathan Argenti of the knight's of Torinklar

  • Knights of the free realm
  • Anti-Paladin's of Xeroxen
  • Protectors of the Free State
  • Assassins of Demons & Devils
  • Guardians of the Portals

Ride by Attack!

The group heads out of Diamond bed city to make their way back to Evonmar. Their quest is to save their friend Panarus back from the depths of Hell!

Halfway through the journey, they are ambushed by a band of orcs. Rather then parlay or engage, they ride faster. Fyorn and Thunk cast spells at the orcs killing most as they ride by. The arrows and spears hurled at the war cart do nothing, money well spent...

They arrive in Evonmar and speak to all of the high Clerics. They retrieve Panarus's body (on ice) and the Clerics prepare a ritual to send back to hell.

They arrive in a strange place with swirling mists and limited visibility. They are attacked by shrieking ghosts of some kind but manage to keep them at bay as Panarus' body violently flails around as his soul transitions back into his body. 

Panarus is back, but the group quickly realizes that Koa (the spirit walker) is gone. When they speak to Panarus and mention Koa, they find out that it was his imaginary friend as a boy and shows them his children's toy he always keeps with him. It is Koa indeed with fiery wings. The spirit walker (maybe Panarus' guardian angel) is all but a small figurine. 

They head back to Zearth leaving Hell behind. 

The group mounts up and heads back to Hilltown. It has been a long time since they have been back home for most. 


The Journey home

The group arrives at Squint-town. After the ship crew has headed to town, Jin gets the word through his coins to take out the captain. He (captain) is found trying to create new glyph's & wards to summon more demons on the ship. Jin kills the captain and with no one on board to hear any screams, sneaks out quietly.

Jin and the group meet up at a tavern and compare notes. Just then, several large demons (most likely pit fiends) attack the ship and set it aflame. They fly off only after confirming it is destroyed.

Late in the night, a Very Large ship arrives (The Xavier). The crew and passengers head into town. The captain has a few drinks with Clyde and eventually confesses that he hated his life & sells the group the Xavier only if they make it a point to throw all of his current rich passengers belongings overboard so he can watch!

The group, along with their crew from the previous ship head out on their Grande new vessel "The Xavier". The previous crew agree to take the ride with them to Diamond bed city and show everyone the ropes on how to man the ship properly. 

They arrive back in Diamond bed city. They hire a captain (Octavior Desaclyse) and a 1/2 orc security officer (Goodock Greenburr "goodie") and a Madame (Ellousa Diavalia) and her 8 maidens (previous prostitutes eager for a new life).

Sprock greets them warmly and immediately gets to work on modifying the ship to handle the war cart and the groups other animals (including a hatch for the Wyvern to get out and fly and fish each day to keep his wings strong). 

They spend some time in the city. Delvin reunites with his father and all is well. Jin does some real-estate shopping and Fyorn checks the great library for new spells. The rest of the group does some shopping.

They mount up onto their war cart (joined by the witch and her daughter) to take the journey back to Evonmar. 

Thursday, September 29, 2022

The queen of Amonzonia

After a few uneventful days the group arrives at the port of the great city of Amonzonia. Before they can even get to dock though, they are greeted by several small ships sailed by large Amonzonian female warriors. They board the groups ship and then the queen (Sura's mom) comes aboard. She seems to care little about Sura or the group and demands her grandchild. She refuses to let Sura come ashore. She does give the group new provisions but sends them on their way.

Back at sea, the group discusses the Jin situation (without Jin present of course). Delvin explains that he swore an oath to make sure all of these ancient beings (bortasheta) are sent back to their native planet. Delvin uses the sand portal magic to head back to the planet and bring back the coffin containing Gary. They store it in Fyorn's state room. They devise plans on how to best get the being out of Jin and back into the coffin.

Ultimately Murphy suggests that they try and talk to Jin instead of attacking him. Jin eventually concedes and the group helps him transfer his essence back into his body and put Gary's essence into the demon box. The sarcophagus takes off into the sky. Jin, back to his original self feels lonely and empty. He already misses his symbiotic relationship with the creature. 

Coming clean

The group continues their travels over the high seas. They come upon a strange barge coming towards them. It looks to be a pit fiend but waves friendly gestures. Jin has some telepathic words with the creature. He then comes clean on what he is.....

Jin explains that back when Gary first opened that first sarcophagus long ago the ancient being known as a Bortasheta possessed his body. After Gary's public death, the being inhabited a new body, Jin. Jin quickly found the adventurers and befriended them and has been with the group ever since. 

The group helps this other Bortasheta in the pit fiend find its sarcophagus (stuck on the ocean floor). They release his essence back into the coffin and Jin traps the pit fiend into his demon collection box. The Sarcophagus shoots into the sky back towards its home planet.

Wednesday, September 14, 2022

Ghost ship!!!

Finally hitting the real ocean! 

After a few days they see a ghost ship adrift at sea. They approach. Getting onboard proves to be quite deadly as Thunk is dropped to the ground dead by powerful undead sea farers almost immediately. Black Eyed Delvin grabs his body and retreats.

Delvin prays to all the gods for help and his prayers are answered. 

Thunk is alive! Though Delvin looks weakened...

Jumping ship...

Late in the evening, the crew and Captain Grekon make their way back to the ship. Grekon seems confused. The companions question him on what has happened. He explains that he fears the ship is cursed. It was him that scrawled the evil wards beneath Sura's baby's crib. He couldn't control himself. He thought that if he burned the ship, we can be free from this curse.

The group makes haste and switches the name plates of the boat docked next them (same class and model). They load all of their cargo onto the boat and leave the cursed ship behind.

As the new "Termatoor" hits the high seas, we can all see a great blaze of light from the docks at the city...

Sunday, August 28, 2022

The Mud Sorcerer'sTomb

The "Termatoor" drops anchor. Delvin tracks the wererat but the rat must of have jumped overboard so the trail is cold. Meanwhile Sura heads into the water with her water breathing helmet. She finds a glow at the bottom of the ocean and goes to check it out. After further investigation and getting the rest of the party involved, they determine it is the fabled "Mud Sorcerer's Tomb". They decide to investigate. Once they gain access inside, it has breathable air and they find themselves in a chamber with 4 large statues with various weapons in hand. In the center of the room is an empty cauldron. Then a sinister shape shifting undead appears and a battle occurs. They destroy it after an epic battle.

Sura suddenly gets a feeling her daughter on the ship is in trouble and heads back to the surface.

The group determines that the weapons fit into the cauldron and that they open different doors depending on what is inserted. They open up one hallway which is filled with water. Murphy shifts to a water creature but is hit with a horrible water poison that almost kills him, The other path is riddled with swinging blades and also under water. Both hallways have locked doorways at the end.

Sura gets back to the surface and boards the "Termatoor" followed by Delvin. They head to the baby's chambers. Sura swears she saw a strange black mist like aura above the baby briefly as she entered the room. Delvin and the rest of the group investigate and find a pentagram and ward symbols scrawled into the floor boards beneath Sura's baby's crib. Clyde determines it is a summon spell for that nasty devil they dealt with before arriving in Diamond bed city. 

The "Termatoor" arrives at the Free city of Jostlin on Mikas. Everyone is having a great time at shore. The group overhears some type of a commotion with a few locals and their captain "Grekon" at the local pub. They decide to follow the group. The ruffians head towards the "Termatoor" with Greek fire and appear to be ready to destroy it. The group attacks and kills all but one for questioning. The survivor states that the Captain "Grekon" hired them to burn the ship, saying that it was cursed........






Thursday, July 21, 2022

Warm reunion and on to the High Seas!

The group enters the great City of Diamond Bed . They make their way around and eventually come to Delvin's Father's newly established horse farm. Several barns are still under construction but in the few months since he has been there, business is thriving. Delvin is asked to seek out and hire a horse trainer. Meanwhile Fyorn visits the great Library and "borrows" a book called "The book of the travelling Nomad". Jin heads to village hall for some personal matters. The rest of the group does some shopping and then makes their way to the dockmaster to secure passage across the seas. They meet the Harbor master David Longbridge. He finds a ship heading out soon to Mikas called "Termatoor" with captain Grekon Ropetight. Upon meeting the captain, they come to an agreement and are ready to set sail. Delvins father brings gifts for Sura's mother. Two Wyvern eggs and two great horses from the latest brood. Murphy speaks with the druids about the flesh helmet found in the cave of the ooze demon. He is instructed to put it on and also the flesh armor in the other chest. They say that it is cursed but is important and that he will become a greater ally for nature and the world. He puts it on and his skin becomes darker and "Bark like". He gains new abilities including now being able to shape shift into trees. The group leaves port and heads out to the high seas.

On board the first evening, the cook is seen bringing out a large pot of stew when a rat startles him and he spills the soup all over him causing severe burns. Dinner is lost, but Murphy makes good with numerous good berry spells to keep the crew (18 + the captain) well fed. He also heals the chef. The captain reveals his real name is Viktor Blackwater. He is not well liked in town so thought it best to use a fake name within Diamond Bed city. 

The rat that scared the chef was a strange creature with red eyes. They kill it and wrap it in leather. As soon as it is wrapped up it immediately changes weight to about 30 pounds....

The battle that wasn't to be

Not too far from arriving in Diamond Bed City, the group rests for the evening. While having dinner around the fire, a grotesque looking creature stumbles into camp and asks for medical aid. 

Murphy cures his ailments with numerous spells. The creature asked for help, saying that some dark creature is killing his village and they need help. Murphy changes to a bird to investigate. He sees the village in flames and the remaining population fleeing on the backs of these large Sloth like looking creatures. 

Murphy lands on the back of one and speaks with the riders. They describe a dark creature with intense powers. Murphy is actually harmed through a vision. He reports back to the group that this creature might be too powerful for them to confront.
The group discusses and decides to decline helping them. On the way into the city they alert the town guard to assist the fleeing creatures and where to find them. Best they could do.


Journey to Diamond Bed City

The group is given tons of provisions by the Glamdrin church for their journey to Diamond Bed city. From there, they will charter a ship to take Sura and her baby home to Mikas. Two days into the trip, Koa stops the caravan to say that there is a "bad spirit" near by. The group investigates and come across a gross, bloated demon violently masturbating in the woods. 


A great battle ensues, and they are able to vanquish the demon and trap into Jin's box. A few days later, Koa again stops the group to say he senses another dark spirit close by. They find a small cave and encounter a strange ooze like demon. They kill the demon without too much trouble. 



Thursday, June 2, 2022

Earth, Sand, and Water then, let's kill the kid....

The group comes across numerous chests with treasure inside (scrolls/potions) in the cavern. Multiple difficult doors and traps are endured (room filling with water/sand along with Trap doors, flaming cauldrons, etc.). They kill the enemy, secure the soul of the lingering demon (face stealer) and move forward, joining the rest of the the group. The group arrives back at Evonmar to a great celebration.

Sura is ready to give birth and is brought to the Church of Glamdrin where she is treated with much honor and respect. She gives birth to a male (not acceptable accordioning to the Amazonia order) but also has small wings and a tail (probably being tainted by spending time in Hell). Seeing this as an abomination, Sura throws her spear at the child being brought away by the midwifes, killing it. 

Sura returns to the rest if the group in the tavern to discuss what has transpired when an angry mob amasses out front brought on by the two fathers of Sura's baby's calling her a child killer....

Meanwhile the high priest of Glamdrin has been apparently murdered...

More news as soon as it becomes available.


Thursday, April 21, 2022

To Evonmar we ride!

Delvin's father tells his son that he is going to head to Diamond Bed City to set up another Delvin horse farm. Murphy meets a new friend. A native of Mikas, he is one with the earth and the spirit world. After a long and enjoyable venison stew feast at the Wyrmwood Inn, they invite the new traveler "Koa" into the group. It seems that his "spirit guide" might very well be the spirit of Panarus. Koa tells Delvin that there is a message for him inside of Panarus' flute. The message asks Delvin to set up a university of music here in Hill Town. He has left his life's work (10,000 flutes) in warehouse here. Delvin makes arrangements to get his deceased friends dream a reality. (Panarus died in Hell and cannot be brought back by magical means. He remains "on Ice" in the cathedral of Darkenday in Hill Town until the group can travel back to hell to free is soul).

The group takes the war cart back out on the trail. They are headed to Evonmar to brief the high clerics of their quest. Two days on the road, Koa asks the group to stop as he feels there is an evil spirit close by that must be vanquished. They find the rubble of a once great citadel. They are attached by (3) undead (animated armor/ doom guards). There is a sinister undead who's face seems to shift that only Sura glimpsed for a moment during combat, but slipped into the cavern below. 

The group kills the last of the doom guards and rest on the surface before preparing to check the chambers below the crumbled tower and look for the face shifter. 


Rescue complete!

The adventurers finally prevail over the giant skeletons and make it into the cavern. The demon that gave Thunk the Glaive is in there next to a bound Xeroxen shackled to the wall. Thunk uses the glaive to break the chains and frees Xeroxen then hands the glaive back the demon. The demon dissipates. The angel returns and opens a portal for the group to get home. Clyde takes the unconscious Xeroxen and jumps through. The limp body of Panarus is brought back home as well.

The group finds themselves in the forest. After determining their location they decide to head back to Hill town. When they arrive, they realize that 3 years have past. They find Sprock and the witch (& daughter) along with the carts, horses, & wyvren. They are greeted warmly by friends and family. 

Clyde now bears a symbol/tattoo of Xeroxen on his shoulder where he carried Xeroxen through the portal home. 


Wednesday, April 13, 2022

Wednesday, March 23, 2022

To Hell with all of you!

The group travels to the city of doors known as "Sigil". Not long after walking the streets, people with similar tattoos like Thunk approach and guide them to the first portal. They travel through many different portals. With each portal another tattoo on Thunk disappears. Eventually they are greeted by an Angel (Thunk no longer has any tattoos left). Giving no names, he said he is here to help guide them to their final detitanation... the 643rd layer of Hell. It is there they will need to rescue their captured god Xeroxen. 

Wednesday, March 16, 2022

There is a Demon trapped in my Package...

Sprock gets the wall demolished and gets the cart on its way out of the tunnel. Scouting ahead, it appears the group is about to be ambushed by about 60 thieves. Sprock uses some of his explosives to rig the cave under the ambushers. After detonation, the group traps the survivors in the pits and burns them to a crisp. 

Once out of the tunnel they are greeted by Drow Wyveryn riders who have come to expedite the groups arrival to Evenmar. Sprock stays behind to get the cart back safely and the rest of the groups flies fast back to town.

Once back in town, they speak with the high clerics. They determine that the group must travel to the depths of hell with the help of the "chosen one" (Thunk) and rescue the god Xeroxen who has been captured and being held hostage by demons. 




Tattoo Parlor

 The group licks their wounds after the worm battle and further investigates the rest of the cavern. They encounter 7 ferocious creatures known as "Grell". Their barbed tentacles inflict major damage to the party, but they eventually prevail. 


Further in the tunnel, they come upon another "other worldly" sarcophagus. Inside is another creature which after some conversation lets the group know that the Dwarf, Thonk needs to head into the next room alone. He does so and emerges covered in strange tattoos (magic rune symbols and others not recognizable). 

Wednesday, March 2, 2022

"Alright, who get's the magic carpet?"

The group makes their way into the tunnel. They find that it has been bricked up with only some smaller tunnels to explore. The group leaves Sprock and the Witch behind with the cart and head out to check out the rest of the cavern. They are attacked by some gigantic slug like creatures. The are roughly 2' in diameter by 25'-0" long!


After some horse trampling, soften earth spell, harpoons & flaming spheres, the group manages to kill the slugs. They find a few chests of treasure. The one chest is poisonous and almost kills Jin, luckily Delvin was able to save the day. They find an Iron necklace, a strange window shutter that has an inscription "keep", and a flying magic carpet. 


Who get's the carpet?




Under the bridge

When the group arrives at the river, they find that it is fully under construction (being replaced) and is not accessible. They have to use the old tunnel which runs underneath the river. In a side ditch, Delvin sees a strange (robotic) creature stuck in a ditch stuck in a foot or two of mud. 


He advises the group to leave it alone and move forward. They get to the opening of the bridge and are about to enter when a huge creature emerges and attacks. 


It is a brutal battle but they are able to kill it and move forward. Luckily it vaporizes upon death so they didn't have to move it out of the way to get the large cart and horses through.




Wednesday, February 16, 2022

Insignificant Mortals

The group is in a strange place they come to find. Time is still not the present it is 2 years after they wandered from the camp.  Delvin decides to use his ring to go back in time to warn the group not to open the genie scroll. They take his warning and fill in the holes. Jin draws the symbol of Koanatee on the burial site and asks Koanatee to protect the area. As the group continued to travel south Jin becomes sicker and sicker the closer he gets to the destination.  He figures out that its the box that is making him feel this way and passes it off to Clyde who then starts to shimmer like a demon.  Jin gets the box back, Clyde stops shimmering and now Elga starts to shimmer. The demon is body hopping. But as bad luck seems to persist lately, this was the trapped demons plan all along and escapes the box. Elga tells Jin that the demon switched out the boxes when he escaped and the broken box he has is a fake. 

The group finds an army of 500 demons eating babies in the forest. They await Delvins return. A decision needs to be made... either continue south to the destination and possibly be annihilated or return to the town and report back to the high cleric of Koanattee?   

Wednesday, February 9, 2022

Where is my Mommy & Daddy?

The group sets up camp in the forest. Later in the day a scream for help is heard in the distance. Jin, Thunk, Clyde, & Delvin leave the camp to go investigate. They come to an excavation site with two large holes. As they are investigating they can tell that the screams came from some humans which are all dead at the bottom of the hole. Then, a skeletal hand reaches up from the dirt and grabs at the their feet. Before long a skeleton covered in a strange green ooze emerges. As they fight this thing, the ooze splashes off and onto them with each hit. They eventually kill the the ooze. They realize that the skeleton was not undead after all and somehow animated by the ooze itself. 

They investigate the holes. The one hole has a coffin in it that has been pried open and remnants of the ooze can be seen all around. Jin finds a secret compartment in the sidewall of the coffin. It contains a scroll case. Clyde deciphers the script and it reads "do not open, Genie inside"

Jin convinces Clyde that he has to open the case "we may get wishes" He can't resist... He opens and reads the scroll. The Genie within takes over Clyde and offers the group a way to save their friend Clyde or lose him forever as he would be possessed by the genie demon. They must find another host. 

The group finds a farm not too far off. They use the farmer (dad) to get the Genie out of Clyde. The "Genie" show their true form and Jin attempts to capture him in the box the witch gave him but he takes off into the sky knocking the box out of Jin's hand (used to take demon's souls). The box looks broken. The "Genie" escapes.

 Jin heads back and finds another Genie scroll at the dig site.  The second genie needs a host as well. The farmers wife of course...The daughter comes running after the transformation and runs into Jin's arms and says " Where is my Mommy & Daddy?"

The good genie demon brings the group back in time a year to the exact moment they left.  After yelling at Jin about releasing her husband the bad demon she takes off after him.

Jin speaks with the witch Elga. She tells Jin that he was been given the "bait and switch". The broken box he has indeed a fake. The Genie stole his box of demon soul collecting. 

Monday, December 13, 2021

The orc bridge of sorrow

The group travels into the forest. That night during Clyde's watch, he hears a rustling in the brush and wakes Jin to say we might have a problem. Jin investigates and finds two orc scouts and an orc warrior coming dangerously close to the encampment. Clyde wakes Sura as well and they make quick work of the orcs. Jin sneaks out to see where the scouts came from. To his horror, he finds an encampment of an orc army 500 strong. He also witnesses that the orc leader seems to "shimmer" just like the high cleric did in Evonmar (most likely another demon). 

They devise a plan to use a powerful illusion spell to hide the group & carts, and rig the bridge to blow up using Spork's new invention (gun powder/ explosives). The goal is to lure the army over the bridge and blow it. 

They succeed. 

Elga, the witch gives Jin a strange box. She says she created it after a vision she had. The wonderous object sucks the essence of the demon out of the orc leader. Apparently Jin will be doing this more often in the future (que the ghostbusters theme song...)

Thursday, November 25, 2021

The great Dragon corpse cleanup

The group helps the townsfolk of Evonmar clean up the carcass of the dragon from the streets. After the last of the body has been removed and as much of the blood and guts mopped up, 4 men arrive in blue cloaks. They summon incredible water elementals that wash the town streets spotless. 

All of the taverns in town are packed with the townsfolk and a great celebration is had by all. Jin Speaks to the High Cleric of Koanatee and finds out some troubling news. The high cleric of Xeroxen is suspected of being a demon in disguise. Jin is tasked with finding out for certain. If the rumor is true then he will need to dispose of him.  

During the celebrations, Jin sees the High Cleric of Xeroxen sitting at the bar. As he observes him, he notices that every sip he takes from his mug, he spits it back in without swallowing it.... Very strange. Jin also notices that every now and then his image seems to "flicker" a little. Also very strange. A brief and awkward conversation is had and the the cleric leaves. Jin follows only to find the priest literally meld/ sink into the ground. Jin turns incorporeal and follows him. He witnesses some horrifying events. The priest pulls out a small jar and heads to the warehouse where the dracolitch created for Clyde is being held. The undead dragon disintegrates and the remains are whisked into the jar. Then Gerricks the necromancer is next. Jin watches as the necromancer suffers the same fate. The warehouse/ stable hand is also dead. His skin has been completely removed. After a short time Jin catches up to the cleric again who is now back in the tavern. This time, he is close to the stage right by where Panarus is preforming to a roaring crowd. Jin sees him covertly remove the jar again as he attempts to use it on the Bard. Thankfully the group is there to confront him and causes the cleric to disappear again. Jin heads back to the church of Koanatee and is asked to pray at the alter. He goes into a trance and speaks with the god of Koanatee. 

The adventurers are tasked with heading into the cold marshes of the Deependark forest far to the south to investigate. There is some deeper and darker plan afoot other than the high cleric of Xeroxen.

The group makes some last minute purchases and gets the war cart ready for travel. The group bids farewell to the townsfolk. Vornyn tells the group that he wishes to stay behind and pray in the Church of Darkenday for awhile. He says he will catch up with them someday. The adventurers mount up and head South. 

Friday, November 19, 2021

The rise and fall of Lumen Footcandle the Bright Part Two

At first the adventurer's seemed pleasant enough. He had heard great stories from his father about their adventure. His father, the last time he was home, even painted portraits from memory of his companions. 

All was going well until they started asking about the spider queen. He asked several times their intentions. It became clear to him that they were working with the other Drow trying to free his beloved. 

After several defeats in battles against the adventurer's being aided by a necromancer with an undead army, he retreated back to his lair only to find his beloved had been sprung free. Lumen vowed vengeance on the adventurer's and questioned the fate of his father as well. He became enraged, scouring the the underdark for these thieves. He thought he found them. Once he was ready to attack, they all vanished. a hideous laughter was heard, but then nothing... After several days of searching with no hint of a trail, he came back to his lair for a nap. 

The smell of them woke him from his slumber. By the time he was fully awake, he was already in the sky. But it was too late. The smell must have taken some time to permeate down the shaft. The adventurers were long gone. He drank a few potions, ate two horses he had in the pen, and flew like a bat out of hell towards the stench of his enemies. 

He found his way straight into Evonmar. He scorched as many civilians as he could on his approach and roared at his enemies of their thievery. The battle was fierce, and he fought hard. 

I am sure he is sitting with his father Drake now in the afterlife and Drake has forgiven him for his adolescent behavior. 


Thursday, November 18, 2021

The rise and fall of Lumen Footcandle the Bright Part One

91 winters ago, an egg was hatched in a cave several miles West of the town of Evonmar. The egg was laid by the great fairie dragon Drake. Being his only offspring, Drake spent many years teaching the young Lumen the ways of the world. How to hunt, how to cast, and how to wield his ever growing magic within. 

At age 50, Drake left Lumen to his own studies to do some adventuring as he felt his wings had become weak with child upbringing staying here in the lair. So Drake left Lumen a series of books to read and tasks to be done in his absence. One morning, Lumen came to a page in his studies that brought great wonder and joy! The ability to transform his dragon body into that of a humanoid creature. He heard his father Drake speak of this ability. Drake said he tried it a few times and only once convinced a human woman to an evening of fornication. Feeling the need to experience such things, the young dragon of light tried out his fledgling powers. It worked! But to his surprise, his humanoid form was that of a Drow.  A Drow, being a dark skinned Elf of the night, was so opposite his being he could hardly contain his anger. 

After a year or so with playing around with the Drow form he could take, he decided to leave the lair and venture into the caverns above and below. There were many shafts, and he made maps throughout the years he travelled them. He even came across an undead Jester which they parlayed briefly with mutual respect. 

One day, while adventuring into a new uncharted cavern, he came upon a teenaged beautiful Drow by the name of Diedra. They spent so much time together that Lumen almost forgot he was a dragon. Their love flourished, but Lumen never once revealed his true form to her. One day he went to see her and instead of her waiting for him stood a Drow Wyvren rider. He was brief and stated that Diedra was to become the new spider queen to rule the underworld and was no longer permitted to see him as she was to be married to the Drider king. In a fit of rage, he incinerated the Wyvern rider and ran home. 

Drake was there to greet him. Telling him of all the great tales of the new friends he met. A cleric of Darkenday, a Ranger, a druid, a Bard, and a peculiar thief. Drake did not pay attention to Lumens adolescent troubles and immediately started work on paintings and sculptures of the new companions he made. Lumen felt rejected and abandoned. 

Drake left a few months later saying his friends needed him. He never returned.

One morning Lumen decided to take flight and search for some fresh food. Horses sounded good today. He was hit by several spears and arrows from Drow Wyvern riders. He killed them all, only to realize they were a security force for a carriage below... Lumens spider queen...

He couldn't contain himself. He killed the remaining Drow soldiers and opened the door to the carriage. Diedra was cowering, scared from dragon fright. Lumen changed into his Drow form and she shrieked in terror. She would never forgive him for this ultimate betrayal.

Not being able to process all that happened, he snatched up Diedra and put her in a cell in the Drakes massive lair. 

Along comes the adventuring party of "Drake's friends"..............

Thursday, November 11, 2021

Delvine intervention

 After the candy cane nightmare shaft, the next room is welcoming and calm. Except for a coffin lying in the center of the room. Jin opens it and there is not inside that reads

"Insert one dead ranger to enter the lighting round"

The group places Delvins body in the coffin and shuts the lid. Whatever was supposed to happen that the undead Jester planned for does not work. As before any lightning round can begin, the coffin opens and Delvin is very much alive. He says that Darkenday spoke to him and said that it is not yet time to leave this world. Since the Ranger is in fact alive, the "lightning round" never begins. Because of this they are able to freely search around the room without danger (there would have been a lot of small lightning bolts squirting everywhere making a solid search very difficult). Jin finds a series of symbols and Clyde deciphers it and after figuring out how to turn it, activates a teleportation portal. The group finds themselves on a balcony overlooking the dragon Lumen's lair. He is fast asleep on top of his pile of treasure. He must have not been able to locate the adventurers after they entered into the Undead Jesters carnival of horrors and decided to sleep off his frustration. The group makes a run for it and gets out the dragon's lair safely. The group finds the rest of their missing companions outside and they all head back to the town of Evonmar.
They divide up all of the treasure they gathered along the way. After a few hours of shopping and visiting the various churches, a horrifying swooshing sound is heard as Lumen the light dragon soars overhead screaming "you stole my treasure". The townsfolk run for shelter in the churches...

Sticky Feet

 The next room turns out to be a vertical winding (candy cane) shaft. The inscription reads:

"Sticky feet is all you need, or drink as much as you can feed. Drink too much and you will pop. Drink too little and your body will turn to a crisp"

Small flasks appear at each of the adventurer's feet. They all decide to take a drink. They begin to float up for a little it and then start to fall back down. They drink more and rise up further. At that point the floor drops away and a blazing inferno starts to rise from the bottom of the hole. Strange carnival music starts to play. They are attacked from above by large flying batlike worm.
The battle goes pretty well. But its poison sting does a number on the rogue with doing strength & dexterity damage. After the creature is killed, they make their way further up the candy can nightmare shaft. Then from up above this strange large fungus like bat attacks. 

It uses an Enervation Ray on Delvin and kills him instantly. His body drops like a rock. Luckily, Thunk the dwarf was lower down the shaft from the rest of the group and is able to catch him before being incinerated. He puts him inside Delvin's own bag of holding. Murphy realizes the creature is plant like and uses and entangle spell on him. The creature grows vines out of his own body which hinders his flight. As he drops, the group plugs him with everything they got. The creature dies and the group makes their way to the top of the shaft safely without "popping".



Wednesday, November 10, 2021

Tent of Horror

The group gets into the next area only to find themselves in a large circus tent. The tent is flinging wildly from some unknown wind. The cryptic passage at the entrance says...

"The path of the cloth is dangerous. The tent folds mysterious ways. One must be careful towards the creases, or risk becoming a play toy"


They see inside the tent a group of adventurers immediately being sucked into the folds. Their horrifying screams follow and they emerge as hideous flesh golems in constant pain and torment. A fierce battle ensues. 

The group takes them down and moves onto the next room fully repulsed.